============================================================================================= Men of War: Assault Squad Patch v1.81.2 release notes: General • Added new Panther 3d model • Added new Achilles 3d model • Added new M36 Jackson 3d model • Added new M4A3 Calliope 3d model • Added new Type 99 rifle 3d model • Added new Type 99 sniper rifle 3d model • Added new Type 99 light machine gun 3d model • Added Type 2 rifle • Added MP 3008 SMG • Added MP 28 30 rounds mag SMG • Added MP 28 50 rounds mag SMG • Added Type 2 SMG • Added the ability to plant cover to Japanese elite infantry • Changed shaders to be further optimized • Changed highlighting of selected units (credits to "L etranger") • Changed Home Guard weapon layout • Changed Japanese Stormtroopers weapon layout • Changed Kamikaze to have better stealth • Changed at-grenade of Russian assault SMG to RPG40 • Changed auto-cannons to be separated from light AA guns • Changed medium AA guns to be separated from light AA guns • Changed Homeland Fury special unit to have 3 types of infantry • Changed U.S. Marines to carry M1 Garands instead of M1903 • Increased smoke grenade duration from 60 sec to 90 sec • Increased smoke shell duration from 60 sec to 120 sec • Increased rate of fire of Grease Gun • Increased accuracy of Grease Gun • Increased volume of G43 and G43 scope • Increased range of binoculares from 150m to 180m • Increased range of flamethrower from 20m to 25m • Increased damage modifier of M12 Shotgun • Increased uncover range of hidden units slightly • Increased range of AA guns • Increased accuracy of Bazooka Jeep • Increased accuracy of 200mm rocket launcher • Increased accuracy of 300mm rocket launcher • Increased recharge time of M4A3 (105) from 18 sec to 20 sec • Increased damage power of 300mm rocket slightly • Reduced damage modifier of Thompson M1928 slightly • Reduced reloading time of M12 Shotgun from 5.0 sec to 4.0 sec • Reduced small arms damage modifier slightly • Reduced accuracy of M19 slightly • Reduced penetration power of Hetzer tank gun • Reduced reload time of Hetzer from 6.5 sec to 6.0 sec • Reduced information sharing range for vehicle AI from 80m to 50m • Reduced information sharing range for infantry AI from 80m to 35m • Reduced reaction time of AI from 0.5 sec to 0.25 sec • Reduced speed of IzuzuTX40 Mortar from 34kmh to 30kmh • Reduced speed of IzuzuTX40 AA from 34kmh to 30kmh • Removed repair kits from ammo trucks • Fixed missing shell ejection of cannons • Fixed missing sound of SdKfz 222 • Fixed ammo start count of SdKfz 222 • Fixed missing interface damage display of Black Prince • Fixed rear mgun limits of IS-2 • Fixed faulty use of the MP41 by the German sapper team • Fixed 100mm AP shell to use AP mechanics • Fixed 100mm APCR shell to use APCR mechanics • Fixed 100mm HE shell to use correct 3d model • Fixed 100mm shell sizes • Fixed missing fuel barrels in Commonwealth ammo truck • Fixed missing texture of model trash • Fixed Japanese Home Guard icon • Fixed Japanese Fieldcap LOD • Fixed ammo start count of Iszuzu Mortar truck • Fixed M10Wolverine armour • Fixed missing APCR for Ke-Nu • Fixed limits of 150mm Type 96 • Fixed a shader issue causing freezes on some GPUs when ultra shadows enabled • Fixed Wespe hit animation • Fixed Comet hit animation • Fixed M10Wolverine hit animation • Fixed Pak 38 damage animation • Fixed armor settings of M12 GMC • Fixed some vehicle textures • Fixed inventory ammo order of Ho-Ni I Multiplayer • Added 1v1 Road multi map • Added 1v1 Snow Church multi map • Added 2v2 Canyon multi map • Changed attacker to see both lines of defences in frontlines when attack starts • Changed planes to be not usable in 3v3 Frag Town multi map • Increased ANZACs to 10 men • Increased Marines to 10 men • Increased Brandenburger to 8 men • Increased Guards Rifle to 8 men • Increased command points of SU-122 from 5 CP to 15 CP • Increased command points of ISU-152 fom 5 CP to 30 CP • Increased price of Japanese Stormtroopers from 350 MP to 355 MP • Reduced price of P4G from 420 MP to 400 MP • Reduced price of P4H from 650 MP to 600 MP • Reduced price of Crusader from 360 MP to 350 MP • Reduced price of Cromwell from 400 MP to 375 MP • Reduced price of M4A3 Sherman from 500 MP to 450 MP • Reduced price of M20 from 200 MP to 180 MP • Reduced price of Chi-Nu from 420 MP to 400 MP • Reduced price of T34-75 early from 360 MP to 350 MP • Reduced price of T34-75 late from 420 MP to 400 MP • Reduced price of Flak18 from 750 MP to 700 MP • Reduced price of Hetzer from 550 MP to 500 MP • Reduced price of IS-2 from 1600 MP to 1500 MP • Reduced price of IS-3 from 2200 MP to 2000 MP • Reduced price of SU-100 from 1300 MP to 1200 MP • Reduced price of Ho-Ni I from 400 MP to 350 MP • Fixed a small graphic issue with the flag slave icon in frontlines • Fixed Winter Hills bridge to no longer break fully causing height-map issues • Fixed small map issues • Fixed crew member count on Ke-Nu • Fixed missing edifices on 2v2 Heights multi map • Fixed combat mode of 4v4 Lakeland multi map Skirmish • Changed Maxim into Degtyarev mgun in Soviet missions • Changed unlocking of achievements so a higher difficulty will unlock a lower one • Changed infantry call-ins to clutter less and stay together when moving to ordered position • Changed map boarders to be more streamlined • Disabled night effects on [Soviet Union] Smolensk to improve performance • Reduced price of Flamer from 125 MP to 80 MP • Fixed some map elements on [Soviet Union] Smolensk • Fixed ammo type of PzKpfw 2 Luchs • Fixed T-34 in skirmish to have full fuel • Fixed AI not to shoot at unknown enemies (explosions etc.) • Fixed small map issues • Fixed some bad AI pathing on [Japan] Khalkhin Gol • Fixed wrong USA skirmish hint on mission start (English localization) • Fixed some localization issue in Japanese missions (English localization)